Problem: RSAs need to know the correct type of discovery questions to ask customers so they can direct them to the best product for their needs.
Solution: Create a fast, fun game to help RSAs choose between good and bad sample discovery questions. The game gives immediate remediation after each selection and uses a progress bar to show how well they are playing the game. The learner may play the game as many times as they'd like to try and get the best score possible.
Role: Course authoring
Software: Adobe Captivate | Adobe Illustrator | Adobe Audition